Kinect is released in the US; world sighs relief; I just sigh
November 4, 2010 § Leave a comment
I’ve been thinking about what to write about today, and truthfully I haven’t seen anything that interesting other than this wacky shit.
Oh, and Kinect came out in the US. And despite a bunch of gaming websites plastered with coverage on the device and its associated games, I really haven’t been paying that much attention to it. From a sales standpoint, and in relation to how well Sony’s Move does, I’m curious, but purely as someone who plays video games, it’s not something I’m at all interested in.
Now, I was blown away when I first saw it at E3 in 2009, because it just seemed so crazy then. I was intrigued by the possibilities around voice recognition and motion-controlled UI navigation, the latter in regards to how it could be utilized in RTS games and on the 360 dashboard. The voice recognition apparently works but the UI navigation appears lacking from what I’ve seen and heard so far. There are also limitations, such as the distance you need to be for Kinect to pick you up properly, the notable latency issue and the lack of fidelity in the way that it can’t, as far as I know, pick up more precise movements. Can’t say I’m blown over by the current software line-up it has either, they being the usual proof of concept demos all gussied up. Regardless of all these misgivings, however, is a larger, more fundamental issue I have with Kinect: I don’t want to be jumping around my living space when playing a game for long periods of time; I want to slouch all the way back in my comfy chair, joypad in hand, and chill the eff out.
That’s just me, though, and I’m well aware of that. I’m well aware of the fact that Kinect wasn’t made for my benefit, wasn’t being targeted towards my gaming demographic, and is trying desperately hard to convert the Xbox 360 into a family-oriented product, directly against the Wii. From a business point of view it makes sense; it’s just that as player who enjoys teh Haloz [sic], Mass Effects and Mortal Kombats of this world, I don’t really care. Although, I do think that if Kinect picks up and becomes a Wii-like phenomenon – and early reports of stock shortages are somewhat encouraging – you can absolutely bet your car, mortgage and significant other that the next console iteration will include all, if not most, of Kinect’s features built-in.